Velorum Galaxy

It is not well known why, around the year 2300, humans left the Milky Way galaxy to escape the mysterious presence that caused the Great Migration. 1000 living souls and thousands of frozen embryos aboard The Constellation, one of many generation ships, took a 300-year journey across the vastness of space to arrive at the fourth planet in the Styx binary system in the Velorum Galaxy.

They called their new home Argos.

Safe in their new home, the people of Argos made many attempts to contact the humans left behind in the Milky Way, receiving nothing but silence as a response. There are many legends and speculations surrounding what happened after the Great Migration, but by the year 2700, this is just a distant memory for the people in Argos.


Singularity begins in the year 2734, people are well established in their new home and looking into the sky to explore-just like the original settlers did. Unfortunately, superluminal travel is very expensive and not yet commonplace, and most people use sub-light travel to journey short to medium distances within the neighboring solar systems.

Humanity is hungry to explore the resources across the vast expanse of this new galaxy, consisting of a few already known solar systems and hundreds of thousands more yet to be discovered.


Redshift begins in the year 2974, when the people of Argos have developed the technology to terraform hostile planets in the system. The human population has outgrown Argos, and they have scoured the space for an entire generation to select a few strategically placed planets to repopulate.

On these planets, the settlers immediately start their terraforming efforts and begin building permanent bases, which include agriculture domes and defensive military structures. These efforts are not always welcomed by the indigenous life forms, and terraforming efforts often clash against the harsh realities of the planet’s atmosphere. The more inhospitable the chosen planet, however, the higher the potential rewards when terraforming.

In addition to establishing permanent bases on the planets’ surfaces, Redshift introduces the era of expansion, as humans construct even more space stations to explore unknown parts of the galaxy. The ships in Singularity can only travel short and medium distances and are limited by the existing space stations for supplies and fuel. During Redshift, people add new space stations in different corners of the galaxy to expedite refueling and other supply needs for the ships that are traveling.

What will they find when they reach for the unknown is yet to be discovered.


A thousand years later, separated by large distances across the galaxy, settlers have hardened into factions. Living in higher-gravity planets has made some factions physically stronger, whereas others have brittle bones from spending their lives on space stations. These factions have less in common than they once did when they were one species looking out to the stars.

In Dominion, humans are starting to strategically claim not only one planet but regions of space by taking control of multiple space stations, multiple planets, and even entire solar systems. Powerful factions stake their claim over these systems, declaring themselves sole rulers–placing many factions in direct conflict with one another, and on a path to war.

A mysterious, remote corner of the galaxy remains unexplored. Some brave souls have tried venturing into the dark beyond, but nobody who has journeyed out has ever returned home.

The fate of the galaxy lies in determining which faction will rise above the rest to lead the galaxy into a new era. Which side will you take?